There are many different steps to creating a 3D model. Wire frame, texture mapping and displaying the 3D. A wire frame model is a visual presentation of a 3D or physical object used in 3D modeling. It is created by having 3 or more points which are joined on the 3 axis (x, y, and z) in a 3D space. The object is projected onto the computer screen by drawing lines at the location of each edge. The term wireframe comes from designers using metal wire to represent the 3 dimensional shape of solid objects.3D wireframe allows to construct and manipulate solid surfaces.
Triangles always inhabit a single plane. The flat nature of triangles makes it simple to determine their surface normal, a three-dimensional vector perpendicular to the triangle's surface. Surface normals are useful for determining light transport in ray tracing. Some rendering systems use vertex normal’s instead of face normal’s to create a better-looking lighting system at the cost of more processing. In many systems only one of the normals is considered valid – the other side of the polygon is referred to as a back face, and can be made visible or invisible depending on the programmer’s desires.

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